Every Kid a Game Designer?
Gamesweet.com is touting PC software that lets kids design their own video games.
You can take objects like trucks or people, put them on the screen and define the rules of the world -- i.e., it's a combat game and you're supposed to kill enemies, or a racing game where you're supposed to go through "gates," or a collection game where you pick up things like coins or hearts. You design your layouts, make it single or multiplayer, change backgrounds.
For more advanced setups like combat racing, you could create, say, crates on the road that the player can run over to get weapons. There are also settings for making the AI more or less aggressive.
The head of the company is Robert Rosso, who used to program PS3 games. He said his 12-year-old wanted to help daddy work, but of course he was working with complicated game code. So Rosso had the idea that maybe kids would be interested in making their own games.
Rosso made the interface simple -- in the demo he was just dragging and dropping stuff -- and when the design is done, the user can click a button to burn a playable CD-ROM to give out to friends.
He said they're looking for a publisher, which is why they're at the show. If they can't find one, they will self-publish.
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Posted by: jazz butler | May 11, 2006 5:56 PM
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